The Captain
Swab the decks and hoist the main sail, this build is for any pirate enthusiasts with an affinity for Cannons, Hoarding Treasure or sending filthy landlubbers to Davey Jones’ Locker.
Your fearsome pirate nature lets you control others and beckon them to your swashbuckling ways, what’s a Captain without her crew? You’ll be using the Intimidation Perk with your Broadsider to threaten and recruit all manner of commonwealth buccaneer. As well as being a fearsome melee combatant, you can further enhance your abilities with alcohol!
Backstory:
The Captain was a simple girl from boston, she grew up with her father as her mother passed away during childbirth. Her father was an avid fisherman and often took his daughter on fishing trips. He taught her not only how to fish but how to manoeuvre a boat and sail in rough waters. The Captain was just 16 years old when her father fell terminally ill and she had to take up law to get a job that paid enough to look after her dying father. She became obsessed with money in a frenzy to gather enough to pay her father’s medical bills. Eventually after finishing her law degree, she met a handsome man called Nate in one of the student bars. The two got together and happily married before her father inevitably passed away. It was at that point the Captain finally felt she could move on with her life and decided to have a child. Her family was somewhat whole again before that dreaded October day when the Captain was rushed into Vault 111.
S.P.E.C.I.A.L. Stats:
(Early Game)
- Strength: 8
- Perception: 1
- Endurance: 4
- Charisma: 9
- Intelligence: 1
- Agility: 1
- Luck: 4
You’re SPECIAL: Strength
(End Game)
- Strength: 10
- Perception: 2
- Endurance: 5
- Charisma: 10
- Intelligence: 2
- Agility: 2
- Luck: 6
Perk Breakdown:
Levels 1-50:
- Party Boy/ Party Girl I
- Big Leagues I
- Armorer I
- Blacksmith I
- Rooted I
- Inspirational I
- Big Leagues II
- Lady Killer/ Black Widow I
- Lady Killer/ Black Widow II
- Fortune Finder I
- Cap Collector I
- Fortune Finder II
- Armorer II
- Idiot Savant I
- Big Leagues III
- Blacksmith II
- Party Boy/ Party Girl II
- Aqua Boy/ Aqua Girl I
- Inspirational II
- Cap Collector II
- Heavy Gunner I
- Heavy Gunner II
- Heavy Gunner III
- Rooted II
- Armorer III
- Lady Killer/ Black Widow III
- Big Leagues IV
- Intimidation I
- Blacksmith III
- Intimidation II
- Fortune Finder III
- Idiot Savant II
- Aqua Boy/ Aqua Girl II
- Idiot Savant III
- Heavy Gunner IV
- Luck+1 (6)
- Better Criticals I
- Party Boy/Party Girl III
- Armorer IV
- Better Criticals II
- Cap Collector III
- Big Leagues V
- Rooted III
- Inspirational III
- Better Criticals III
- Fortune Finder IV
- Heavy Gunner V
- V.A.N.S. I
- V.A.N.S. II
- Intimidation III
Suggested Weapons:
(Early Game – Levels 1-20)
Machete
(Mid Game – Levels 21-40)
Revolutionary Sword, Broadsider
(End Game – Level 41+)
Broadsider, Admiral’s Friend, Shem Drowne Sword
Suggested Armor:
(Early Game)
Colonial Duster & Minuteman Hat
(Mid Game)
Minuteman General Uniform
(End Game)
Red Frock Coat w/ Ballistic Weave & Captain’s Hat
Companions:
Preston, Piper or Old Longfellow
Key Quests/To-Do List:
- Collect all the Live and Love Magazines.
- Collect the Big Guns Bobblehead.
- Collect the Melee Weapons Bobblehead.
- Max out Old Longfellow’s Affinity and get his Perk, Hunter’s Wisdom.
- Max out Piper’s Affinity and get her Perk, Gift of the Gab.
- Finish Far Harbour helping Far Harbour.
- Finish Automaton and Help the Mechanist.
- Finish Nuka-World and Kill the Raiders.
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